The sixteen lairs cover a lot of different locations and setups, perfect for whatever type of game you are playing. Each one comes with a minimum recommended party, assets, and defense required (with stat blocks and information about each asset and item located in handy appendices in the back), and maps to get a better idea of how the lairs are set up. On top of all the fantastic tips and ideas for creating your own, Ammann also lays out sixteen different lairs which a gamemaster would use in their game. He has thought through every possible downfall and provides readers with ways of using them as an advantage. ![]() Want to build in the grasslands? Find a hill, have one point of entry, etc. However what I love about this novel is that even when talking about the pitfalls of a certain type of lairs, such as a castle, or a terrain like grasslands, Ammann provides ways to make them work for you. Prior to reading How to Defend Your Lair, I thought having one in flat grasslands would be fine, neglecting the reasons why this may not be a great idea. It includes information I never would have thought went into world-building but makes perfect sense for those who want to build the perfect lair.Īmmann is thorough with his guide, going on to break down different terrains and their strengths and weaknesses for proper defense against enemies. This is a step-by-step guide on how to build the best lair you can for your D&D game, breaking down every aspect of lair construction that gamemasters should know.Īmmann explains such things as “The Principles of Defense” which covers the value of assets (both for the adventurers and those protecting it), what type of guards or deterrents are required for ultimate protection, and even what type of fortress should be used. The first thing that struck me about How to Defend Your Lair is that this novel knows exactly what it is and does that really well. A nifty guide about lair building for Dungeons & Dragons So is How to Defend Your Lair worth your time, or is another D&D book to store on the shelf and collect dust? Let’s review what Ammann brings to the table in his latest outing. He provides plenty of tips and tricks of the trade, which should help anyone from novice to experienced build better lairs in their own games. ![]() However, with Keith Ammann’s guides to all things Dungeons & Dragons world-building, that job already seems a bit less daunting.Īmman’s latest novel, How to Defend Your Lair, the fourth in a series of D&D guides, takes the guesswork out of building the best lair for your game. The task can be daunting, and also the reason I myself have never Dungeon Mastered myself. Be it a pre-crafted story or a totally original game, every monster, every trap, and every lair must be carefully crafted for maximum enjoyment and challenge. As the storyteller and guide, the gamemaster must bring to life a world for players to explore. ![]() I still forget certain gameplay mechanics, or stumble while playing subclasses I’m unfamiliar with.Īs difficult as playing D&D can be, serving as the gamemaster is even more work. Factor in subclasses, items, and enemies, along with the role-playing and it can become overwhelming. The game you play is vastly different depending on the class of character you decide to play. Like juggling, there are constantly moving parts that as a player you need to pay attention to. As a fan and player of Dungeons & Dragons for many years, I can admit that the game isn’t always the easiest to play.
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